Trading Paint For Polygons: Zsolt Ekho Farkas
On first glance you may be tempted to think that the image above is that of a painting, specifically the 19th-century painting, Budavár Visszavétele by Benczúr Gyula. However, what you are actually looking at is a remarkably detailed 3D recreation of Gyula’s 19th-century masterpiece, painstakingly modeled, rigged, textured and rendered by Hungarian artist, Zsolt Ekho Farkas. The 8.5 million polygon scene depicts Budapest’s recapture as Ottoman forces invade and required that Farkas – after analyzing the painting to determine where the characters would be in 3D space – had to create digital models of all of the elements in the scene. Lights were placed in 3D space to cast the appropriate shadows, and subtle wisps of smoke were added to bring additional depth and atmosphere to the overall scene.